Running A Ship

Basic information an Officer should know!

Charts Buy at shipyard from habitable island to habitable island. Can be stolen from defeated enemy boats Put chart in boat for slower degradation

Stock

Sloops, cutters, long boats |Small cannon Balls + Fine rum Dhow, baghlah, Merchant Brig, War Brig, xebec |Medium cannon Balls + Fine rum Fanchuan,junk, Merchant Galleon, War Galleon, War Frigate, Grand Frigate |Large cannon Balls + Fine rum Badge + promotion to buy stock Small pilly 20 fine, 100 cbs on a sloop

Crew unlocked crew can use these ship/ restock and a FO can sell the stock beware!

Buy/ sell commodies officer + badge press buy / sell to get the best deal Transfer loot

go to the last tab inventory transfer by vessel select by deed, put deed in and put amount in for transfer

Bnav Sloops, cutters, long boats will move 4 per turn and give 1 daamage per hit. Dhow, baghlah, MB, WB, xebec will move 3 per turn and give 1.5 daamage per hit. Fanchuan,junk, MG, WG, WF, GF will move 3 per turn and give 2 daamage per hit. Keep distance to avoid insta hooks/ hits whirle pool rotates u 90 degrees and puts you on the other side of the pool (2 slots moved) wind adds +1 movement BNAV LSM Also named Last second move named by freaper Sometimes bots don't move a turn as soon as you slip moves in they move Bnavvers often use at the very least second all moved in to get the upperhand Do this only once! If you do ti more often bots will adept and reading their moved will be hard They will instantly add/ remove moves you won't be able to adept Bots sometimes ram rocks to hit you with canonballs You can shoot over small rocks

Configure voyage

Message to jobber (Navigation wheel) Set dufficulty sf/ rumble (Navigation wheel) Don't attack blue ships! Press the pirate for hirng bots/ players Press sniper for automatic attack Green/ yellow ships attack you! No symbol means merchant ship or players No color is navy / player Enemy player will pop up a RED name

Naving

Good navigating improves spawns Good navigating when evading reduces spawns Fine + naving starts memming league point 8x fine, 4x good etc

Crew politics

PVP is off but! 'Declaring war'' enables PVP 'War'' enables SINKING

Flag politics

We have slots open do well!

Maxing

Gives you an adventage over the enemy Max means half damage in battle Sloop are 6 hits, cutters 8 (google or use freapers calculator ask him)

Sword Fight / Rumble Teams 2-3 greedies last! Rubmle help if attacked by 3

Greedies (New enemy) Are the colored enemies when hooked in battle. Make a combo or stack of (12) massive. Fire the color matching the background Will drop lockers for (trinkets, furniture, animals) 3 trinkets can be combined in aimurai Go to event -> scroll for aimurai -> go to dock -> goverment buildings -> 3 grim reaper trading co -> artifacts -> fetch greedy purse -> open

Enemies

Brigans, barbarians, merchants, players sf, rumble, ? , ? blue - green - yellow - red DON'T attack blue ships!

Sloop price 60k Sloop has 4 reserves cutter 8 or 12 and can have more gunners.

Sinking

SMH. PVP with war, atlantis, blockade, red flotilla

Swabby transport For ransporting your ship without being there Hire swabbies chart for a location put money in coffers